Month Archive: October 2007

Happy Halloween!

Me Bid U Velcom

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No NaNo Yet

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The Wisdom of John Scalzi: On Dumbledore’s Sexual Orientation

He says it better than I ever could.

You can argue with him if you like.

But he will just make you look silly.

Go ahead though, it will amuse the rest of us.

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In mah coffin

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Yo yo yo, Tea Debacle Summaries in Da House

Over at Lori’s Commune!

The Commune: TGTD – What are you writing? (Responses)

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Video Game Writers are… wait, that should be obvious…

They’re writers, too. I think writers need to start playing more video games—things like Half-Life 2, where the storyline is integral to the play.

In fact, video games are a particularly challenging kind of storytelling—one that is interactive, and you must be able to deal with multiple branches of possibilities. Most normal writers do encounter points in their writing where the story could branch off one way or another, so we choose the “right” way and continue linearly. But what if we had gone the other way, and it’s just as valid?

Okay, now try keeping track of both branches and develop each.

Now try having the branches cross at some point of commonality.

Got enough plates? Now try doing that with multiple branches, each of which can branch.

Think about that when you see another one of those video game reviews that say “My god, the storytelling was a blast!” And these days, since we’ve run out of how interestingly water can be animated, story is taking center stage. Video game writing is gaining more respect now, inside and outside the industry, but it still has a ways to go.

Some links about video game writing.

Ficlets Blog – Video (Games) Killed the Lit’ry Star, by John Scalzi.
If you do not know who Scalzi is, go educate thyself.

Oh noes! Video games are killing our children’s desire to read! We’re all gonna die!

Eh. Not seeing it myself.

ars technica – Why writing in games matters: Part I – Advancing the art of storytelling

The problem with writing in games is that we point out when it’s terrible, but we don’t praise it enough when it’s good. Consider Half-Life 2.

ars technica – Why writing in games matters: Part II – challenges of interactive storytelling

Writing for games is too often attempted as a linear exercise, which might be okay for an utterly linear game like Gears of War, but typically falls down the moment the game offers choices or branches, as the writing then has to adapt to cover emergent situations—not an easy thing to do. Throwing a film writer or novelist at a game architecture encounters this problem, especially when the person isn’t an experienced gamer or doesn’t play many open-world or RPG titles.

ars technica – Why writing in games matters: Part III – creating character with Susan O’Connor

Susan O’Connor has worked on many titles, from big blockbusters like Gears of War and Bioshock to more casual games like Shrek 2 and Finding Nemo. It’s an impressive list that really spans age groups and gender gaps. In 2005, she founded the Game Writers Conference to get writers together and start sharing ideas about their work and the industry as a whole. O’Connor has been in the trenches for a long time trying to make sure that something interesting is being said in these games. After all, when the characters open their mouth, it’s often her words that are coming out.

Paul Hyman – Video games’ write stuff

Not so long ago, games weren’t written so much as they were constructed — by programmers and artists.

Now, however, when all next-generation games tend to look and sound terrific, savvy publishers are saying that great writing is a neat way to differentiate your title from the others.

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Tea Debacle Blogroll!

Updated again: Changed Celina’s addy to her writing blog!

Updated: Added Cath’s blog and also Jeanne’s blog! Also made the icon link to the main Great Tea Debacle page!

MidnightMuse created a wonderful Great Debacle Tea Icon, and I decided to incorporate it in a blogroll thingy.

This works at least for Blogger users. It probably works for other kinds of blogs as long as they can include HTML in their side plugins/boxes/whatevers.

For Bloggers, in the layout editor, add a page element to the sidebar. Pick “HTML/Javascript” for the type of element, give it a nice title, and copy/paste the following code inside. Save!

<table border="0" cellspacing="3" cellpadding="0"><tr valign="top"><td align="center"> <br /><a href="http://carrpeediem.wordpress.com/debacle/"><img src="http://www.mymidnightmuse.com/Participant.jpg" border="0" /></a><br />Participant</td><td>  <ul>    <li><a href="http://www.carrpeediem.wordpress.com/">Carrie</a></li>    <li><a href="http://loribasiewicz.blogspot.com/">Lori</a></li>    <li><a href="http://www.carrpeediem.wordpress.com/">Pete</a></li>    <li><a href="http://www.mymidnightmuse.blogspot.com/">Kristine</a></li>    <li><a href="http://www.absolutewrite.com/forums/member.php?u=7973">Mary</a></li>    <li><a href="http://www.blogger.com/profile/00612901238578101919">Melissa</a></li>    <li><a href="http://cathsmith.madaboutkites.com/">Cath</a></li>    <li><a href="http://www.kaantira.blogspot.com/">Celina</a></li>    <li><a href="http://tjwriter.blogspot.com/">Tori</a></li>    <li><a href="http://www.arachnejericho.com/">Arachne</a></li>    <li><a href="http://edpahule.blogspot.com/">Ed</a></li>    <li><a href="http://jeannetgc.livejournal.com/">Jeanne</a></li>  </ul></td></tr></table><i style="font-size: 75%;">Icon from <a href="http://www.midnightmuse.com/">MidnightMuse</a></i>
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Sick

Yet still stacked for NaNo.

lolcats and funny pictures -

Going to go eat soup and then lie down….

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Links for 2007.10.25

Girl Genius for 2007.10.26.
One of the best Girl Genius strips out of a good lot!  If you haven’t started reading the story yet, what are you waiting for?

Free Shopping in a Virtual Bazaar of Gene Regulation Data.
The free shopping mall of research on the human genome.

Whatever: A Real Conversation, Slightly Fictionalized for Dramatic Purposes.
You must read this. Only don’t freak out about Dumbledore being gay.

Ficlets: The Big Idea: Jeff Somers.
The story structure of Somers’ new book, The Electric Church.

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I Iz Ready to Rock Nano

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